Frozen Stones
Frozen Mountain Region · far northern Ulvenor · Inhabited

Frozen Stones

„Northernmost Depths of Ulvenor" · „Kingdom of the Frozen Stones" · „The Northern Void"

The Frozen Stones are the abandoned northernmost mountain lands of Ulvenor, once a wealthy dwarven kingdom and now a place of buried cities, lost mines, winter, and rumors of the Lich.

north dwarves Stone Crown abandoned kingdom diamonds labradorite undead Lich buried cities Northern Gate Northern Void frozen mountains

From the Chronicler's Atlas

Continent Ulvenor
Region far northern Ulvenor
Position the northernmost frontier of the former Stone Crown
Climate extremely cold, frozen for most of the year, with a short two-month summer
Founded 18 500 BIC
Ruling Power abandoned dwarven remnants, northern dangers, and the shadow of the Lich
Political Control southern edge under the Stone Crown, most of the north without true rule
Terrain frozen mountains icy passes buried underground cities abandoned mines diamond veins labradorite mines landslides icy plains northern fortress frontier
Population small dwarven settlements on the southern edge undead rare explorers lost expeditions unknown beings of the north
Neighboring Regions Stone Crown Northern Gate of the Stone Crown Void of the North northernmost mountains of Ulvenor

📖 Summary

The Frozen Stones were originally one of the first great dwarven territories in the far north of Ulvenor. Dwarves settled them already in the prehistoric period around the year -10000000 before the imperial calendar, when the north was troubled by migrations of dragons and flying demonic beasts. While the surface was almost uninhabitable, the heart of the mountains gave the dwarves safety and room for underground cities. In -18500 the Kingdom of the Frozen Stones arose here, one of the nine great dwarven kingdoms. Thanks to diamonds and almost unique deposits of labradorite, it quickly grew wealthy, but after wars between the dwarven kingdoms, exhausted mines, urban decline, and natural disasters, the region gradually emptied. Today most of the Frozen Stones are known as the Void of the North, where few dare to go. People speak here of undead, buried cities, lost halls, and a mysterious force later awakened by the coming of the Lich.

01

The Northernmost Land of Ulvenor

The Frozen Stones lie in the deepest northern regions of Ulvenor, and for most of the year they are a land of ice, stone, silence, and empty mountain walls. The green of grass appears here only during the short two summer months, when the snow retreats in some places just enough to remind visitors that this land too once carried life. On the surface, the Frozen Stones seem almost uninhabitable. Steep mountains, icy winds, buried passes, and endless winter deter most travelers. The true importance of the region, however, always lay underground, where dwarves found space, safety, and wealth that made the inhospitable north one of the first great centers of their history.

02

Prehistoric Settlement and the Age of Monsters

The first dwarves settled the Frozen Stones around the year -10000000 before the imperial calendar. This was an immensely ancient period when northern Ulvenor was struck by migrations of dragons, flying demons, and other enormous beasts wielding mysterious magic. Much of the north was deadly for early humanoids at that time. Paradoxically, the Frozen Stones were one of the few safer places. For dragons and flying demonic beasts they were too cold, uncomfortable, and uninteresting in terms of food or power. This allowed dwarves to survive where other races would have seen only exile. The pressure of these northern monsters taught them to build an underground world, hide their settlements deep in the rock, and understand mountains as a shield against the sky.

03

Birth of the Underground Kingdom

After many years, as dragons and other northern monsters gradually migrated away from Ulvenor, the first trade routes began to form among the northern dwarves. Dwarves who had learned to survive in underground shelters began expanding, connecting, and transforming their halls into full cities. On the surface, the Frozen Stones were almost uninhabitable, but inside the mountains a surprisingly modern underground civilization arose. Great halls, mining corridors, residential layers, storehouses, forges, and temples formed the foundation of one of the nine great dwarven kingdoms. In -18500 before the imperial calendar, the Kingdom of the Frozen Stones came into being.

04

Diamonds and Labradorite

The Kingdom of the Frozen Stones belonged among the dwarven elite. Its wealth did not arise from comfortable life, but from hardness, endurance, and the ability to mine in conditions that would have broken most other peoples. The northern dwarves found large deposits of diamonds here, as well as labradorite, which occurred in such quantity almost nowhere else. Thanks to these gemstones, the kingdom quickly grew rich. Diamonds became a symbol of the hardness and purity of the northern halls, while labradorite gained an almost sacred meaning through its unusual sheen and its connection to the frozen depths. For long centuries, treasures flowed from these mines and secured the Frozen Stones a place among the most respected dwarven powers.

05

The Last Dwarven Dispute and the Stone Crown

The fortunate age of the Frozen Stones lasted roughly until -12000, when relations among the dwarven kingdoms began to turn into a nightmare. Wars between the kingdoms shattered the old order, and the Kingdom of the Frozen Stones became one side of the conflict later remembered as the war of the Last Dwarven Dispute. After a series of defeats suffered by the allies of the Frozen Stones, it became clear that the victors would set new rules. Thus the Stone Crown was born, but its system for rotating the highest authority overlooked the new northern subjects. The northernmost kingdom found itself under the rule of the victors and had to accept it. The resistance that inevitably followed was quickly suppressed, and dwarven nobles were punished by confiscation of property, removal of titles, or cancellation of old rights.

06

Decline of the Northern Kingdom

Over time, the Kingdom of the Frozen Stones began to lose its shape. The mines that had once brought diamonds and labradorite were gradually exhausted. The extraction of the most precious gemstones became a thing of the past, and with it disappeared the reason to remain in such an inhospitable region. Over the following millennia, inhabitants of the northern cities began abandoning the Frozen Stones and moving deeper into the safer and wealthier space of the Stone Crown. Around the year -2000, the northernmost province was practically abandoned. What had once belonged among the elite of dwarven civilization became a land of empty halls, silent shafts, and cities surviving only through inertia.

07

Hvorzo and the Last King

The last known true king of the Frozen Stones was the dwarven lord Venrak III. His rule no longer resembled the power of the old kings, because the kingdom was exhausted, reduced, and almost forgotten. Venrak III eventually had his title lowered to mayor of the city of Hvorzo, the last somewhat living city in the whole area. This step was the symbolic end of the Kingdom of the Frozen Stones. Where kings of gemstone halls had once ruled, only the mayor of one lonely city remained. Hvorzo became the last light of the north, but even it could not withstand eternity.

08

Fall of Hvorzo and the Buried Cities

In -250, the region was struck by an unexpected Winter Storm. It hit the nearby mountains, triggered earthquakes, landslides, and the collapse of old underground structures. Hvorzo was buried, and with it the last true remnant of the old northern kingdom came to an end. The Frozen Stones today are full of buried cities. Six great dwarven settlements, including the capital, disappeared beneath stone, ice, and snow. Some lie deep underground, others are covered by landslides, and still others may still stand, but their gates have not opened for centuries. These buried cities later drew the attention of those who sought the dead, secrets, and power.

09

Northern Gate and the Void of the North

At present there are only a few very small settlements on the very borders of the Stone Crown. In 360 after the imperial calendar, the Northern Gate was built as the last of the four great gates of the dwarven realm. It was not built deep within the former kingdom, but on its southern edge, as if the Stone Crown itself had accepted that farther north there was no longer a land it could truly administer. Today the Northern Gate marks the boundary between the safer Stone Crown and the region newly called the Void of the North. This name was meant to express the abandonment and dead silence of the Frozen Stones. But the void is no longer as empty as the dwarves would wish.

10

The Undead and the Coming of the Lich

Few dare to venture north today. Among dwarves, treasure hunters, and border settlers, people speak of undead said to wander between buried cities and old corridors. For a long time these stories were dismissed as superstition, but the presence of a mysterious force in the Frozen Stones is increasingly difficult to deny. It was here that the gnome who later became known as the Lich came. Already around the year -100, he sought the first undead and studied the darkest spells he hoped to use on buried cities full of dead dwarves. His attempt, however, was interrupted by the souls of the dead he had begun to awaken. They imprisoned him in his own spell and left him frozen in lifelong captivity. All of this might have remained forgotten if a later expedition had not accidentally freed the Lich. He repaid them with immortality, but only in the form of undead service. Many inhabitants of the north still do not believe in him, but when they see the hell this lord of death can bring, they will hope for a hero able to stop him.

Sub-Locations

4
Northern Gate of the Stone Crown 🏰

Northern Gate of the Stone Crown

Fortified Gate

The youngest and last of the four great gates of the Stone Crown, built in 360 as a frontier between dwarven lands and the frozen north.

The Northern Gate stands on the southern edge of the former Kingdom of the Frozen Stones and marks the last truly controlled frontier of the Stone Crown. Its creation was a quiet admission that the dwarves could no longer, and no longer wished to, fully govern the northern depths.

gate Stone Crown border dwarves Void of the North
Expand chronicler records (1)

The Last Gate of the North

The Northern Gate was built in 11360 after the imperial calendar as the last of the four great gates of the Stone Crown. Unlike the older gates, it did not arise as a symbol of expansion or wealth, but as a boundary against something the dwarven world no longer wanted to let inside. It stands in the southern territory of the former Kingdom of the Frozen Stones and guards the road into the Void of the North. For many dwarves it is at once a watchpoint, a memorial of shame, and a reminder that not every hall can be reclaimed.

Hvorzo 🗿

Hvorzo

Buried Underground City

The last living city of the Frozen Stones and seat of Venrak III before it was buried in -250 by the Winter Storm and landslides.

Hvorzo represented the last remnant of the old Kingdom of the Frozen Stones. When Venrak III lowered his royal title to mayor of the city, it became a symbol of the end of northern dwarven statehood. In -250, however, the city perished during the catastrophic Winter Storm.

buried city dwarves Venrak III Winter Storm abandoned halls
Expand chronicler records (2)

The Last City of the Kingdom

Hvorzo was the last somewhat living city of the Frozen Stones at a time when the other halls had fallen silent or were slowly emptying. It was no longer the center of a powerful kingdom, but a refuge for those who refused to give up the north. Venrak III ended the old royal tradition here by having his title lowered to mayor. The act may have been humility, or perhaps despair, but in dwarven history it remained the moment when the kingdom surrendered its own name.

The Burial of Hvorzo

In -250 the nearby mountains were struck by the Winter Storm. It was not ordinary weather, but an event that caused earthquakes, landslides, and the collapse of parts of old underground structures. Hvorzo was buried and its last inhabitants vanished beneath stone and ice. Today it is spoken of as a city that may still stand, only with its gates lying too deep beneath the snow for anyone to open.

Diamond Mines of the Frozen Stones

Diamond Mines of the Frozen Stones

Abandoned Mines

Old mines that once brought the Kingdom of the Frozen Stones enormous wealth through diamonds and rare deposits.

The diamond mines were the source of both the glory and decline of the Frozen Stones. For centuries they sustained the kingdom and gave it prestige among dwarven powers, but once they were exhausted, the northern world began to fall apart.

mines diamonds labradorite dwarves abandoned wealth
Expand chronicler records (2)

Wealth Beneath the Ice

In the deepest parts of the Frozen Stones lay large deposits of diamonds and labradorite. Labradorite became the region's special treasure, because it was essentially the only truly large deposit of this gemstone known to dwarven chronicles. The mines were dangerous, cold, and technically demanding, but their yields transformed the kingdom into one of the elite powers of the old dwarven world.

Exhaustion of the Veins

Over time, the most valuable veins were exhausted. Mines that had once meant wealth became costly, dangerous, and less and less profitable. Inhabitants began to leave, and old glory turned into an expensive burden. Today the diamond mines are abandoned. Some corridors are buried, others flooded with icy water, and still others may lead into spaces where there are no longer only empty shafts.

Buried Cities of the Frozen Stones 🗿

Buried Cities of the Frozen Stones

Buried Ruins

Six great dwarven cities buried by natural disasters, abandoned, or swallowed by ice, now remembered as ruins beneath winter.

The buried cities are the greatest secret of the Frozen Stones. Thousands of dwarves from many periods are said to be entombed in their halls, from ancient kings to the last inhabitants of the north. These cities are what drew the Lich.

ruins buried cities undead dwarves underground halls
Expand chronicler records (2)

Cities Beneath Stone

The Frozen Stones were said to contain six great dwarven cities that now lie buried, abandoned, or lost beneath the ice. Some were buried suddenly, others died slowly, and still others may never have been fully abandoned. Dwarven chronicles often avoid their names, as if speaking them alone recalled too painful a part of history. For treasure hunters they are a lure, for dwarves a grave, and for necromancers a dangerous dream.

Graves That Do Not Sleep

According to legend, the buried cities are not entirely dead. Footsteps, metallic blows, and the voices of those who died without burial echo in their corridors. Some claim it is only ice and stone, while others speak of the first undead of the north. It was here that the gnome who later became the Lich searched for the source of his dark power. If he was right, then beneath the Frozen Stones lie not only ruins, but an army waiting for a master able to awaken it.

Hooks for GM

Story fragments waiting for their heroes, ready for use at the game table.

The Gate Is Silent

The Northern Gate has stopped receiving messages from one of the small border settlements. The patrol sent to learn the cause has not returned.

Light in Hvorzo

At night, a light appeared in the north where buried Hvorzo is said to lie. Old dwarves claim that if the city shines again, someone is walking inside it.

The Labradorite Voice

One of the last pieces of labradorite from the Frozen Stones has begun whispering the names of dead kings. The stone's owner asks the party to learn whether this is a curse or a call from the buried mines.

The Expedition That Returned

A group of long-lost explorers returned from the north with no signs of aging. They all speak in the same voice and claim that their new master is coming.

Connections

🜸 Races

Factions

  • Stone Crown
  • Kingdom of the Frozen Stones
  • Northern Dwarves
  • Undead of the North