Howl of Eternity Rules

Everything you need to know about the game system, from core rules to detailed attributes and equipment.

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Basic Rules

How the game is played: game flow, rolls, social interaction, rest, XP, trade, and other systems.

  • 🧙 Character Creation
  • 📋 Character Profile
  • 🎲 Dice and Rolls
  • 🗣 Social Interactions and Relationships
  • 💰 Economy and Trade
  • Combat System
  • 💀 Cooldowns, Rest, and Death
  • Experience and Leveling
  • 🔮 Spells and Magic
  • Buffs, Debuffs, and Status Effects
  • Traps, Poisons, and Diseases
  • 🎒 Inventory and Equipment
  • 🔍 Item Identification
  • 🐾 Animal Communication
  • 📜 Quests and Fate Cards
  • 🃏 Major Arcana
  • 🧭 Travel, Exploration, and Running Adventures
📋

Rule Changes

An overview of all versions and updates to the rules, systems, and world content of Howl of Eternity.

v1.11 Online Play Improvements 04-07-2026
  • 📝 Emoji in the public chat
  • 📝 Player-to-player whispers and recipient picker
  • 📝 Character sheet changes in the chat log
  • 📝 Numeric HP editing in combat
  • 📝 Sheet locking moved to the game master
  • 📝 Spell duration fixes

Character Attributes

Races, stats, classes, skills, abilities, and spells: everything about a character's traits and powers.

  • 🧬 Races and subraces
  • 📊 Stats
  • Classes
  • 📚 Skills
  • 🌟 Abilities
  • 🔮 Spells
🛡

Systems and Equipment

Crafting, enchantments, potions, summoning, materials, guilds, and a full overview of weapons, armor, and deities.

  • 🐉 Summoning
  • 🔨 Crafting and Upgrades
  • Enchanting
  • 🧪 Potions
  • 🌿 Resources and Ingredients
  • 🏛 Guilds
  • Weapons
  • 🛡 Armor and shields
  • 🙏 Deities

Why Play Howl of Eternity

A quick guide for new players: what makes Howl of Eternity an original fantasy RPG system.

  • The Czech world of Ulvenor
  • Custom rules and online tools
  • A clear entry point for a new party

Game Master's Guide

How to run a first session and first campaign: a teaching example that guides the GM step by step from the opening scene to an open region.

  • 📖 Campaign teaching path
  • 🏰 Chapter I — Guild Trials
  • 🏛 Chapter II — City and factions
  • 🌲 Chapter IIa — Village oneshot
  • 🗺 Chapter III — Open region
  • Encounters and antagonists